Puzzle
Instant play · No download
Draw Parking Rush is a free online parking puzzle where you draw a path for every car and send it to the parking spot that matches its colour. Plan each route, then watch all the cars move at once and try to clear the lot without a single crash. Play on desktop or mobile in your browser.
Draw Parking Rush is a free online parking puzzle where you do not steer the cars - you draw the road they will follow. Each car has a parking spot in the same colour, and your job is to connect the two with a line that avoids kerbs, medians and the police car parked across the middle of the lot. It is a top-down line-drawing car puzzle, and the rules stay simple on purpose: plan the route, draw the line, watch the result. Route first, speed second - that is the whole Draw Parking Rush game.
Tap or click a car and drag to draw its route. Release, and the line is set. When every car has a path, press play and they all pull away together. A car only reaches its spot when the route ends inside the matching parking bay, so the final centimetres of your line matter as much as the first. In this draw parking game, the lots get tighter as you go: more cars, sharper corners, and a police car that starts rolling across routes that used to be safe.
Most draw park puzzles let you solve one car at a time. Here the whole lot moves on a single signal, so two routes that look tidy on their own can still collide halfway across the lot. What you are really solving is the order in which the cars reach each junction. Change one arrival time and a crossing that used to be a crash becomes a clean pass.
PC: click a car and hold the left mouse button to draw its route, then release to set the line. Press play once every car has a path.
Mobile: touch a car and drag with your finger to draw the route, then lift to set it. Tap play to send the whole lot moving.
Newcomers can start on the early lots, where there is plenty of room to learn the rule before the traffic thickens up. Casual players get a calm parking puzzle for a coffee break - the drawing is simple, the thinking is not. Puzzle fans will enjoy the later lots, where four cars, tight corners and a moving police car turn every route into a timing problem.
Draw Parking Rush runs straight in your browser on desktop, tablet or phone. It is a parking puzzle game online, so there is nothing to install and no account to create - pick a level, draw your lines, and start the lot moving. The rules take a minute to learn and a lot longer to master, which is what makes one more level such an easy habit to fall into.
Car puzzle games come in a few flavours, and this one leans on planning rather than reflexes. The shelf below has more driving, parking and path-planning picks, and the one-tap control games are an easy way to warm up before the next crowded lot.
The game keeps adding levels as you go, and each new lot is busier than the last rather than different. There is nothing new to learn - just less room to draw.
Find the junction, not the car. Trace each route and look for the square where two cars would arrive at the same moment - that crossing is what ends the attempt, however neat the rest of the drawing looks. In the later lots, also check where the police car will be when your busiest route passes through the middle.
Level 9 packs its bays along one side of the lot. Give the car nearest its own bay the extra distance and send it around the outside, so the two middle cars cross the open space while it is still travelling. Levels 12 and 18 are the ones players ask about most after that, and they follow the same idea: the car with the shortest route to its spot is often the one that has to travel furthest.
Yes. Draw Parking Rush works in mobile browsers with touch controls - draw the line with your finger and lift to set the route.
No. It is a browser game, so there is no app to install, no sign-up and no wait - open the page and start drawing.
If you have played line-drawing parking games before, the mechanic will feel familiar. The difference here is that every car launches at the same time, so the routes have to be planned as a set instead of one by one.